Innovative shaders from the Sma project !!
After a few years and a bunch of postponements, there was a release. Shaders are close to the version on the PC, but this is not the limit! Juicy palettes and shades will delight your eyes. Optimization and speed of shaders will make it possible to run even on weak devices. Shader Creator - Killo Brian.
-Brightness reduced to a level in real life. At night, you will expect the real darkness.
- Reflections on water (Beta). While changed to translucent water.
- Changed lighting from light sources. Now it looks like a real one. It has a little fog near you. And hell is just interesting.
- At night, the clouds have reflections from the moon of different colors and shades (you can follow and view as much as you want).
-Changed the sky.
-Sambour movement of stars.
Another update of shaders, which is not long in coming.
Now the moon and the sun at any time of the day look bright. You can go blind.
Completely redesigned lighting, now it looks almost like the present.
Fog near the light source may or may not appear.
Reworked the brightness of the world.
Fixed bugs with lighting.
Fixed other defects.
These small updates will soon lead to very large changes, which I will discuss later.
Have a nice game!